Shot Breakdowns is a behind the scenes look at how Matte Paintings are created. This area is dedicated to those wanting to learn about "The Matte Painting Approach".

  • Projection Types Identification

    Projection Types Identification

    Nested, Coverage and Patch Projections are all identified in a series of actual shots so you can see the how these types of projections are implemented.
    Watch the Video
  • "X-Man First Class" Cuba Pullout

    This huge pullout of the Cuba coast required 7 nested projections and several different solutions for doing trees. See how it was created.
    Watch the Video
  • "Planet of the Apes" Alleyway

    What was shot on set was very different then what they really wanted. See how Matte Painting was able to save this shot.
    Watch the Video
  • "Mars Needs Moms" Martian Citadel

    This animated film was full of huge Matte Painted environments. See how render passes and the 80/20 rule was used on this sequence.
    Watch the Video
  • "Benjamin Button" Train Station

    This shot and the process of using the Maxwell Renderer was featured in Cinefex Magazine. See how we utilized 15 32 bit renders to efficiently finish these shots.
    Watch the Video
  • Snow in Disney's

    Snow in Disney's "Christmas Carol"

    Watch how I combined a bunch of different solutions to create the snow for Disney's Christmas Carol.
    Watch the Video
  • 1
Sign Up Now

Viewing Shot Breakdowns requires you to Register and Log in.

Register     or     Log In 

Log In / Out