Garrett Fry is a technically minded creative artist, Digital Matte Painter and Concept Artist in the Film Industry.
Garrett has a passion for finding technical solutions in matte painting and believes himself to be an innovator in new matte painting techniques. On feature films Garrett has filled several roles such as:
Matte Painting and Environment Lead: Garrett has managed teams up to 20+ artists to create asset builds, schedual work, bid shots, manage prioirites and run dailies sessions.
Matte Painting and Environment Trainer: Garrett has worked with MPC to create a 3DDMP Academy Curriculum and has taught Matte Painting and Environment TD MPC Academy Courses.
Matte Painting Technical Lead: Garrett oversaw and established the matte painting work flow, pipeline and department tools. I conducted training sessions for matte painters and advised the VFX Supervisor how to technically approach matte painting shots.
Painting Sequence Lead: Garrett was responsible for the overall look of matte painting sequences and supervised the efforts of junior artists and artists from other departments in completion of matte shots and/or matte elements.
Senior Matte Painter: Garrett created stereo matte shots from start to finish, everything from concept, to CG, to paint, to 2.5D/3D projections, to compositing--using Photoshop, Maya, 3DS Max, MARI and Nuke.