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Animation

3D Matte Painter & Environment Artist

Director

Global Learning & Organizational Development

Global learning and development leader with expertise in training strategy, learning technology, workforce skill development, onboarding, upskilling, and performance tracking at a global scale.
I am a Matte Painter and Environment Artist for feature for live action and animated films, creating everything from concept development and environment creation to matte painting and 3D-projected environments. I specialize in innovating with new technologies and developing efficient workflows for environment creation.

Skill Set

Concept Art
3D Modeling
Texturing
Layout/Set Dressing
Lighting
Rendering
Matte Painting
Camera Projection
Compositing

FilmRoleStudio
RWBY 9 (2021)
Lead 3D Digital Matte Painter
Rooster Teeth/Warner Brothers
RWBY 8 (2021)
Lead 3D Digital Matte Painter
Rooster Teeth/Warner Brothers
The Adventures of Tintin (2012)
Senior 3D Digital Matte Painter
Weta Digital
Mars Needs Moms! (2011)
3D Digital Matte Painting Sequence Lead
ImageMovers Digital
Disney’s A Christmas Carol (2009)
3D Digital Matte Painting Sequence Lead
ImageMovers Digital
Aesthetically and logistically, Garrett always delivered. If I ever received pressure regarding a shot or concept that Garrett was working on, I could confidently assure the team that he/we would not disappoint.
Erin Collins Butler
Art Department Production Manager - Image Movers Digital
Garrett has always displayed a high degree of integrity, responsibility, and talent. He was completely committed to the quality of his work on every project.
Glenn Cotter
Matte Painting Supervisor
Garrett was a key member of the matte painting department, and was frequently tasked with heading up a group of shots, establishing the "look" by both technical and artistic means. Garrett was very dependable in this role, as he proved repeatedly.
Brian Flora
Art Director